X-Men Origins: Wolverine starts out with promise. We see young Logan as a sickly boy which is a nice bit of juxtaposition to the unkillable immortal thresher he will later become.
And that’s about it. From the moment he kills the man he thought was his father to the hooker-with-a-heart-of-gold turn at the end for Sabretooth things just keep getting stupider and more meaningless. It probably began with the simple dilemma of having already spent two Xmen movies fleshing out Wolverine’s backstory so much so that this solo outing is mostly redundant at best and retconned at worst.
There was probably a cool story to be told about two brothers who live through 6 wars together and slowly lose their humanity but this was not it. I could have probably salvaged a “fun time” out of the movie if it hadn’t been so lazy in its plot execution. There’s just no connective tissue between scenes and when there is it often doesn’t make a damn lick of sense. Take for example the scene where they revive Logan as the Wolverine, and Wolverine overhears Striker speaking in a hushed whisper about “erasing his memory.” The writers use this as an excuse for Wolverine to bolt and for Striker to track him down but the motivation isn’t there. As an audience we do not yet know that Striker has extraced all the information he apparently needed from Wolverine to make his Weapon XI super soldier (Deadpool). So the scene reads false. As we see it, Striker still needs Wolverine alive despite giving Zero a kill order. And how exactly did he think he was going to kill him anyway?
It’s called a plothole, and this movie had so many too large to drive around that it sunk us all.