As in you ought to plan on buying Scribblenauts for the DS when it releases this Fall. A game in which you solve point n’ click like graphic adventure puzzles by writing words which then materialize as usable objects in the game. Skeptical? Think this thing will have a third grader’s vocabulary and nothing else? From the developer’s interview with Joystiq:
Here’s the obligatory question: are these five items (basically just five nouns off the top of my head): Library, tailor, nutria, ebelskiver pan, pantsuit, summonable in-game?
I thought nutria was some kind of food, but I looked it up in our list and it’s there. Alternatively, it’s called a coypu. I mean, honestly we have so many words in the game now, without checking our database, there’s no way I’ll know what’s in there. But everything you said is in the game already. Though ebelskiver pan is a great try!
Think of all the great puzzles that can be solved with an ebelskiver pan? Click on more to see WTF an ebelskiver pan looks like and continue reading.
Like… um, the case of the 7 condor eggs which must never touch one another?
Anyway if ebelskiver pan’s aren’t your thing, howsabout an elephant with a bazooka.
Last week someone gave a bazooka to an elephant, who picked it up with its trunk, and then Maxwell threw a rock at the elephant to see what would happen. Of course the elephant got upset and started shooting randomly to defend itself. It wasn’t very accurate – it’s an elephant using its trunk to shoot a bazooka after all. But after all those explosions Maxwell didn’t survive the ordeal. Still it was pretty funny though.
We’re in some kind of gaming renaissance with all these neat-0 ideas coming fast and furious (and out of some kind of indie minimalist mold). Hopefully the games that are built around them are as interesting as the concepts. While I dig Crayon Physics, I see untapped potential for a much more involving game there. Get that shizz on Wii, NOW.